No remake planned for Resident Evil: Code Veronica
Andy Robinson for Video Games Chronicle:
Speaking to website Noisy Pixel, series producer Yoshiaki Hirabayashi said that there were no concrete plans to develop a Resident Evil Code: Veronica Remake, but didn’t totally rule out the opportunity, stating that if the “opportunity comes, maybe.
I’ve felt for a while that if any of the games could benefit from a remake, it’s Code Veronica. Capcom’s decision to remake 4 makes financial sense but the game has been remastered and reworked to death on almost every platform imaginable. Do we need a top-to-bottom remake of it?
Why not give a whole new audience a way to experience one of the more under-appreciated entries in the series instead?
Resident Evil 8 arrives in May, PS5 demo available today
Sam Machkovech for Ars Technica:
RE8 will launch on May 7 on PS5, PS4, Xbox Series X/S, Xbox One, and PC. All platforms will eventually receive a free-download version of its playable demo, named "Maiden," but only PlayStation 5 owners have gotten a release date for said demo: Today.
I’m not sure what to think about Resident Evil Village. On one hand, the game looks beautiful, Lady Dimitrescu is a fascinating, strange new villain, and, if my time with the Maiden demo for PS5 was any indication, it’ll be scary as hell. On the other hand, aside from the mansion and another Chris Redfield, it doesn’t look like Resident Evil. None of the hallmarks of the old games are even slightly apparent anymore.
Does that mean it’ll be a bad game? Not at all. I really enjoyed 7 for what it was and the previously mentioned Maiden demo was genuinely creepy. It’s just that, as a fan of the original games who was generally disappointed in the direction of the series after Zero, I’m conflicted.
Assuming I can get my backlog under control by then, I’ll likely give Resident Evil 8 a spin when it’s available in May.
RE7 submitted to ESRB, plot details revealed
The Entertainment Software Rating Board (ESRB) has issued a “Mature” rating for Resident Evil VII and, in so doing, has put together a rating summary that tells us more about the game’s hero and plot. We will be following a man named Ethan who happens to be looking for his wife. This description notes that his search takes him to a mansion filled with mutant creatures, not zombies, which he’ll have to defeat to survive.
I’m interpreting this as somewhat of a reimagining of the original game, in which the members of a special forces team take refuge inside a mansion to find their friend and partner. The mansion, located somewhere close to the middle of nowhere, was littered with zombies and other horrors, much like this house that Ethan seems to find himself in looking for his wife.
Maybe it’s just me but, after reading the synopsis, I wish even more that they would have simply called this game Resident Evil, dropping the VII from the title, much like Konami was planning on doing with Silent Hills. Firstly, because this sounds nothing like a proper sequel to 6. Secondly, because there’s an eye-roll associated with almost double digit sequels that I’d like to see this series avoid. Not to name names or anything.
Resident Evil 7 looks to return the series to its roots
Not to take anything away from Resident Evil 4, which is one of the best and most influential action games of all time, but there’s a case to be made that it set the series on a path to irrelevance. Subsequent entries learned all the wrong lessons, unsuccessfully attempting to go toe-to-toe with action genre heavyweights while forgetting what made the series what it was back in the day: a relentless, foreboding sense of horror.
If a playable teaser released on the PlayStation Network shortly after Sony’s E3 press conference last night is anything to go by, Resident Evil 7: Biohazard represents a major course correction.
This looks great. A change this drastic is a breath of fresh air for a stale franchise. I can’t wait to see more and I hope they don’t change too much for the final release or, you know, cancel it entirely.
Resident Evil 4, 5, and 6 coming to PlayStation 4 and Xbox One
A trio of Resident Evil games is on its way to modern consoles. Today Capcom announced that Resident Evil 4, 5, and 6, will all be coming to the PlayStation 4 and Xbox One later this year. The games appear to be largely straight ports without much in the way of improvements for the newer hardware.
While I can appreciate bringing RE4 to a new generation of gamers, given how much it changed the series and third-person shooters in general, RE5 should never be allowed to see the light of day. It is, in my opinion, the lowest point of the series.
When will we be getting an entirely new instalment? Maybe a complete reboot? An anniversary seems like a pretty great time for an announcement if you ask me.
Resident Evil 2 remake getting traction within Capcom
Right after the RE HD Remaster project was finished, I actually started putting together my ideas for this “RE2 Project”. So, I just brushed it up and went to see my boss to present the basic concept of the project already …
Resident Evil 2 is my favourite of the series. Period. So, while i’d love to play a scaled up, HD version of the original game, my fingers are crossed for a full blown remake, akin to what we got on Gamecube back in 2002. Several different news outlets today have reported everything from a complete rebuild of the original PS1 game to a simple clean-up so who knows.
Resident Evil Zero HD remaster announced
Alice O’Connor for Rock Paper Shotgun:
Capcom announced this morning that they’re giving the 2002 prequel to Resident Evil the old updatearoo. They say this new version will be a modern update similar to this year’s enhanced REmake.
While I’m excited to see this game getting more exposure, given how much I actually enjoyed it when I last played it all the way through, I do wish they’d finally pull the trigger on either a reboot of the franchise, or a new remake of another title from the early days of series.
Seeing Capcom clean up and remaster these games is certainly encouraging. You’d have to imagine they’ll continue looking long and hard at the numbers when plotting out where to go next with the series. It’s something fans of the series, myself included, should keep in mind when they consider picking up this game.