Design contests

If you’re a company considering a design contest where you solicit free work from trained designers for your websites, apps, icons, or logos, stop. It’s insulting to an entire profession and makes me think less of you, your company, and your product.

You wouldn’t call hundreds of electricians to install a light at your house and pay the “winner.” This isn’t any different.

If you’re a designer thinking about spending the time and energy participating in a design contest for a couple hundred bucks or a free year of membership to some service, don’t. Take pride in your craft. Your time and skill are worth more than a cash prize and “exposure.”

It’s 2024. Enough of this nonsense.

Winnipeg unveils 150th anniversary graphic

Arturo Chang for CBC:

The graphic features multiple symbols representing Winnipeg, including a prairie crocus (the provincial flower), the Red and Assiniboine rivers (which meet in the centre of Winnipeg) and an overlay of the city’s current footprint.

[…]

It’s enclosed by the outline of a turtle shell to represent Turtle Island and has other symbols representing the city’s Indigenous roots. Two footprints represent the path toward reconciliation.

A few things to celebrate here:

  • It acknowledges reconciliation and celebrates not only the city but also it’s Indigenous history.
  • It was created by an artist from Peguis First Nation.
  • It wasn’t the result of an ill-conceived design contest.
  • It looks really good.

The indie web has a user experience problem

So much of the existing infrastructure and tools of the indie web have been built without the input of people dedicated to crafting an experience for a broader range of users. I won’t call out specific services, products, or people; I mean no disrespect, but it’s clear that so many of the available tools are made by developers, for developers.

Suppose people want the independent web to take off and achieve anything close to mass adoption. In that case, more consideration must be given to how non-developers can get started.

Canadian Space Agency unveils new logo

Noor Al-Sibai for Futurism:

O Canada, take it from your neighbors to the south: As we say down here, your new space logo “absolutely fucks.” On behalf of America: Well done.

The new design of Airbnb

Airbnb:

People are more flexible than ever about where and when they travel. To help them take advantage of these new possibilities, we’re introducing our biggest change in a decade—including a completely new way to search, a better way to stay longer, and an unmatched level of protection.

Amazing work by the design team involved with this.

The talent and design at the heart of TKO Studios

TKO has been fun to follow. I was a little skeptical at first but they’ve been bringing on great talent, the books they’ve shown off so far look beautiful, their pricing model and format availability is completely new, and they’re letting people read the first issues of their books for free on their site. It might just be the revolution comics need right now.

I’m going to have to break down and order some of the books soon as an early Christmas present to myself. I really like the look of Sara by Garth Ennis and Steve Epting, and Goodnight Paradise by Joshua Dysart and Alberto Ponticelli.

I also really love the design of TKO. Their logo, typography, on-book corner boxes, merch, etc. It’s simple, easily identifiable, and feels distinctly comics.

Google Play Music design overhauled, machine learning for better discovery

Gus Lubin for Business Insider:

Play Music’s latest update blows up the concierge in favor of a new array of recommendations that pull from not only relevant activities (e.g., “focusing”) but also recent listening and recommended classics, new releases, and customized stations. In short, it’s pulling from a much wider range of sources. It’s also getting more use out of Play’s carefully curated stations, many of which where buried in some dark corner of concierge.

And the whole thing adjusts based on context, giving you different recommendations on your phone, on your computer, at the gym, and in the office.

[...]

The new Play Music is not only smart but also wonderfully simple, putting it all on one neat page. If you scan the recommendations without seeing anything that excites you, you can always click “I’m Feeling Lucky Radio” for a unpredictable custom radio station based on something it knows you like. Not feeling that, and you can sort by new and top releases, create custom radio stations, and more.

Google Play Music has long been my music streaming service of choice and it just got even better. This is a great update, both aesthetically to the design of the service and technically to helping find that next great song or album too.

Also mentioned in this piece:

Spotify has excellent playlists, including the personalized Discover Weekly, and it’s great at surfacing hot new music—and for some that will make it the best. It remains a step behind Play Music on contextual recommendations, however, and if you ask me, it’s lagging in interface too, especially after Play’s update.

Apple Music? It has a clunky interface, even after a big update, with often contrived playlists.

It’s not about who has the better library of songs anymore. They’re all practically identical. Now, it’s all about how easy it is to navigate and bring the most relevant music to the surface. I’ve switched back and forth through the different services over the past year or so and, as mentioned, Google’s interface, features, and ease of use have for a long time made it the clear winner in my books. Now, with this new update, it’s not even close.

After spending some time with the new Google Play Music interface, i’ve noticed a fairly major issue. On the mobile app, it’s become much harder to specifically have new albums surfaced than it is custom radio stations. I’ll get the occasional new release but otherwise it’s entirely radio stations built around my habits. As someone who rarely used the radio feature prior, this doesn’t really fit my routine. It’s not the end of the world, as I use the desktop player most often as well as the “feeling lucky” playlist generator, but definitely something i’d want to see addressed in a future update.

Early thoughts on Android's Pixel Launcher

David Ruddock for Android Police:

First off, this new launcher does away with the app drawer icon. The drawer itself remains, but it now hides under a “frosted glass” section along the static set of icons on the bottom of the homescreen, which have been increased in capacity to five as a result. To access the app drawer, you have two options. First, you can slide up anywhere in the “frosted” zone, including on the small arrow above the zone. Alternatively, you can just tap the arrow itself, which will instantly reveal the drawer. To close the drawer, you can swipe down from anywhere (except the notification and nav bars) or hit the back button. The new drawer has a large restyled search bar up top, but otherwise isn’t especially different from the current Now launcher’s.

Moving to the homescreen, we see that the standard Google Search widget has been removed. In its place is a calendar widget (this cannot be moved or removed), opposite of which you see what looks like a “G” pull-tab. Tapping the G launches search on the version of the launcher our sources showed us (this launcher is not running on final Nougat), but pulling it does nothing.

I’ve tried using the leaked Nexus/Pixel Launcher APK on my Nexus 6 a few times over the past couple days and my experience has been mixed. While I really like what they’re doing with the app drawer, the new way to perform a Google search is clunky and less clear than the existing Google Now Launcher.

While I think there’s some work that can be done to make the top of the screen more useful, this doesn’t help matters much in my opinion. Also, aesthetically, both the top button/tab and new look for app folders just don’t look very good. I’m hoping, as they mention in the piece above, they add a little more stylistically to the button/tab before it’s released.

Without question, the coolest part of the launcher is the new wallpaper app that leaked alongside it which features a ton of beautiful new (and constantly updated) background images. The app also includes the option to have your wallpaper automatically change after a period of time. It’s really nice and just replaces the standard wallpaper function of the device and doesn’t require the launcher to work.

I’m assuming this will all make more sense and work much better when (or if) the launcher arrives on Google’s rumoured Pixel devices in October. Until then, I can’t see using this thing on my phone in its current state.

Deep diving into Greg Smallwood's Moon Knight artwork

John R. Parker for ComicsAlliance:

Greg Smallwood is one of the most fascinating artists to have emerged in the last five years. His breakout book Dream Thief showcased his innovative approach to page design, classic figure work, and the clever incorporation of sound effects and simple iconography into his layouts.

Smallwood’s initial run on the character last year was my first exposure to his work. From the first panel you could tell it was going to be something special and it completely lived up to my hopes and expectations. I’ve always considered his work, along with other artists like David Aja and JH Williams III, to be some of the most creative artists in comics today, specifically with their use of the page, the panels/gutters (or lack of) and, as this article mentions, negative space.

One of the most interesting pieces of this article discusses the lettering of each issue, done by VC’s Cory Petit, where Smallwood hands off the art without any sort of direction for the speech bubbles should lay. It’s a testament to not only Smallwood’s skill in laying out the pages but also to Petit’s ability to understand and complement Smallwood’s art perfectly. The current run of Moon Knight is excellent, front to back.

Apple's process behind removing the headphone jack in the iPhone 7

Juli Clover for MacRumours:

The idea for the removal of the headphone jack was raised during the development of the iPhone 7. In a nutshell, the “driver ledge” for the display and backlight, traditionally placed near the camera, was interfering with the new camera systems in the iPhone 7 and the iPhone 7 Plus, leading Apple to explore other placement options. It was moved near the audio jack, but it also caused interference with various components, including the audio jack itself, so Apple engineers toyed with the elimination of the jack altogether.

When the headphone jack was removed, Apple realized it was easier to install the new Taptic Engine for the pressure-sensitive Home button, implement a bigger battery, and reach an IP7 water resistance rating, so the elimination of the headphone jack became essential for all of the other features in the iPhone 7.

If one archaic port on the bottom of the phone is the price to pay for a massive upgrade to the camera, a bigger, longer-lasting battery, and a completely reengineered home button, I wish they would have done away with it sooner.

Everyone is so hung up on losing one port and pointing out all the things that Apple “got wrong” with the iPhone 7 announcement today, uninterested in the large number of things they got right including phasing the 16GB storage tier out of every product they carry, new and old. They also upgraded AppleCare+ to allow for cheaper screen repairs and are retrofitting the original Apple Watch with the faster, better, dual-core processor in the series 2 while still dropping the price.

Getting back to that pesky headphone jack, if you’re unhappy about those expensive, ridiculous looking headphones you bought a while back not being compatible with the new iPhone, Apple is packaging an adapter inside the box instead of making you spend extra money to buy one separately. Oh you lost that one? It’ll set you back a whole $10 to get a replacement. I mean, I could go on and on but that’s fine, let’s all just keep whining about how they took out the headphone jack.

I can’t wait until next year when the iPhone 7 is replaced by a bigger, better phone with something entirely new for people to get overly upset about. In the meantime, I’m going to enjoy my new iPhone.

Newsarama has a new design and strange logo

Newsarama:

Newsarama will not be updating until Tuesday morning, August 30th, but please come back then for a little newness…

And keep an eye on our Twitter and Facebook pages if anything big happens between now and then…

Convenient for them to have done this the week after their biggest competitor completed a redesign of their own. Clearly this was in the planning for awhile but it’s interesting timing nonetheless.

Overall, the design is pretty similar to their previous one, with most of the change coming from the new logo. While CBR’s new logo is far too plain, Newsarama’s is too obscure and, to be honest, looks out of place on their new site. Does anything about it say “comics” to you?

Aesthetics aside, the biggest issue with the site isn’t the design itself but the advertisements. You basically need to be running an ad-blocker to browse the site because of the sheer size and demand of some of the ads they’re running. It’s shameful and acts as a perfect example for ad-blockers to exist.

CBR.com has been redesigned, rebranded

Heidi MacDonald for The Beat:

At least one of the top rotating stories on the new site is about comics. And there are still previews and so on. And the forums are still there, with, predictably old timers moaning, managing editor Albert Ching manfully trying to answer questions and one wag posting, “Jonah Weiland sold his comic book site, and what happened next will shock you!” Readers are not happy with the new look for the moment, complaining about industry standard things like large images and responsive design.

Also, the old Comicbookresources had awful pop up ads of late that froze my browser and sent bats flying across my screen. They seem to be waiting in the attic while the new redesign shakes out, but if the new look enables to site to do away with those kind of ads, than it’s all for the best.

It’s been a rough couple of days during the transition to the new site. For the first day or so I couldn’t access the site using the the full URL, only via CBR.com, many images were or still are distorted or low-res, and the site’s layout seemed to change a number of times in a very short period of time. That said, many of the major bugs seem to have been squashed.

One of my major issues with the site now is just how painfully generic it looks. I would have almost confused it with the current Comic Book design if I wasn’t looking close enough. Also, Share is not a great typeface for headers, or really anything for that matter, as it looks too plain and cheap in my opinion.

Some particularly disappointing design choices aside, the site feels modern and works well enough on mobile devices. It’ll be interesting to see, as Heidi mentions in the piece above, how they handle ads and special columns once they clean up the core experience and roll out new features.

Thoughts on the design of the Xbox One S console

Andrew Kim via Paul Thurrott:

“We also wanted to simplify the hardware to align with the new Windows 10 design language that was being developed in unison,” he continues. “This simplification started with implementing a unibody construction that reduces the external shell count to just three parts. We also dramatically reduced the size of the device and removed the bulky external power supply. The final design is architectural, logical and easily accessible thanks to its surprisingly low price point.”

I’ve never been a fan of the Xbox but this thing is gorgeous. To be honest, I actually really liked the design of the original One as well, sort of reminded me of an old VCR, but this takes it to a whole other level.

New images reportedly show black next-gen iPhone

Nick Salerni for iPhone in Canada:

The black colour on the iPhone looks incredibly stylish, complete with little details like the shade of the antenna bands. Another thing we can clearly see is the absence of a 3.5mm jack on the bottom of the unit and a total of two speakers.

My concern here is the “S” badge that appears on the back of the device. This goes counter to almost every report and doesn’t add up with Apple’s naming structure at all. That said, this looks really sharp. I’m really hoping that we end up with this colour option when the phone is presumably announced sometime in September.

Facebook is killing Paper

Bryan Clark for The Next Web:

Paper was beautifully designed and almost universally adored by the design community for its novel animations, clean UI and immersive experience that provided an entirely ad-free way to view your newsfeed. The app transformed the typical newsfeed into a Apple News-esque reader, complete with customizable sections for a variety of topics from food to politics.

I think I understand why they’re moving away from the app, likely because Paper doesn’t encourage the velocity normal users require while browsing Facebook, but damn if it isn’t disappointing. Paper was unlike anything Facebook has ever done and likely will ever do again.

Twitter's Android app gets Material Design inspired update

Ian Hardy for MobileSyrup:

Twitter has announced its native app has been overhauled with a “revamped look and feel” in order to move its aesthetic in line with Android’s Material Design guidelines.

The earlier version of the Android Twitter app, in my opinion, suffered from a number of issues revolving around general usability, buttons were placed in awkward locations, buried in other sections, were tough to reach with one hand, etc. With this new update, thanks in large part to the Google design spec, it seems many of those issues have been alleviated.

The new design looks great, it’s much simpler to use, and will give users a much more consistent experience alongside the other apps on their devices.

Siri for Mac’s dock icon leaked ahead of OS X 10.12 announcment

Juli Clover for MacRumors:

In the menu bar, there’s a simple Siri black and white icon that features the word “Siri” surrounded by a box, while the full dock icon is more colorful and features a colorful Siri waveform in the style of other built-in app icons.

I’m definitely not into the dock icon for Siri, if that is what it ends up looking like. It just doesn’t seem like it’ll fit in alongside the other icons in the dock at all.

Also, as John Gruber mentioned, why would Siri on Mac have not only an icon in the dock but one in the menu bar too? It doesn’t make a ton of sense to me but, with the feature obviously still in the early stages, maybe final placement hasn’t been nailed down.

DC Comics reveals new logo

Meagan Damore for CBR:

Following its debut on “Rebirth,” the logo — which was developed in partnership with Pentagram — will begin to appear on various digital platforms, including DC websites, social media channels, the DC All Access webseries and the DC All Access app. It shows many similarities to earlier DC Comics logos, particularly the one introduced in 1972.

Initially, I liked this new look but the more I see it, the more it feels overly generic and unfinished. I’m hoping it comes across better on the covers of the books when it debuts during Rebirth because, currently, DC’s use of the logo on their social media accounts isn’t particularly flattering. Not to mention how strange it is to see DC ushering in a new identity so soon after the last one.

There are some alternative designs fans have come up with worth checking out and designer Khoi Vinh has a great analysis of the logo and summarizes it far better than I ever could.

Apple Music reportedly getting design overhaul for iOS 10

Tim Hardwick for MacRumors:

Details about the upcoming Apple Music redesign have been shared by 9to5Mac. It is said to feature a “bolder, yet simpler” design that puts an emphasis on black and white backgrounds and text and more of a focus on album art. The “New” tab in Apple Music is being replaced with a “Browse” option with better organizational tools for finding new content, and Apple will encourage users to use a simplified “For You” section.

Connect, Apple Music’s artist-focused social network, will remain unchanged, as will Beats 1 Radio.

Judging from what we’ve heard about it, this seems like more of a handful of UX changes than a full overhaul but considering the fact that Apple Music has gone almost a year without any major changes, this seems like it’ll go a long way in fixing some of the initial shortcomings. Washing out the colours, cleaning up the interface, and reorganizing the tabs and information (not unlike the rumoured Instagram app changes that are incoming) will go a long way to making the service closer to some of simpler ones such as Google Play Music.

I’ve always liked the idea of having my music deeply integrated into my iPhone and iPad but the confusing way everything is organized and the fragmented system of local and cloud music just doesn’t work for me. Play Music’s “I’m Feeling Lucky” playlists, and simple interface won me over long ago. I’m interested to see if Apple can win me and others back.

Instagram testing redesign on iOS

Chance Miller for 9to5Mac:

Instagram, following the controversial announcement that it would change the order in which images appear in user feeds, now appears to be testing a complete redesign of its app.

I really like the direction they’re (potentially) going with this. Flushing the colour out of the app UI and really letting the pictures come to life and take centre stage. I haven’t always been the biggest fan of Instagram but it’s thoughtful, smart updates like this, rather than a couple new filters every few months, that would make me actually start using it again on a regular basis.

Who knows, maybe we’ll finally get a new iOS icon out of this too.

MacStories' iOS 10 concept video

Federico Viticci for MacStories:

Every year, I put together a list of the changes I’d like to see in the next version of iOS. I’ve been doing this for several years now. This year, I wanted to prepare something bigger. The tenth version of iOS due to be released later this year will be a major milestone for Apple and iOS users. It only felt appropriate to celebrate the occasion with a different take on my annual iOS wish list.

For the past few months, I’ve been collaborating with Sam Beckett (author of a fantastic Control Centre concept we linked to a while back) to visualize my iOS 10 wishes with a professional concept video and static mockups. Sam and I discussed my ideas for a couple of months, and he was able to visualize what I would like to have in iOS 10 – both for the iPhone and iPad – with a style and attention to detail I’m extremely happy with.

An incredible video with a ton of great ideas and executions on possible features for the upcoming version of iOS. Over the past couple of months, especially since the iPad Pro hit the scene, it’s become pretty apparent that we’re in desperate need of a version of iOS that has more iPad centric features or an entirely new version of the operating system, built specifically for the larger screens of the iPad and iPad Pro lines.

With several of these potential features that Federico showcases in the video, I feel like we’d be much closer to a world where the iPad truly can be a desktop replacement, specifically his ideas for the document picker, dragging images and text between different split-screen apps, as well as a more fleshed out split-screen interface.

On the iPhone side of things, an advanced version of the Proactive section that was added in iOS 9 would be a welcome addition to the OS. While I appreciate the idea of it, I can’t say I often find myself swiping right to launch a recent app or read the news, none of which I’m able to customize, unlike Google’s similar but much more useful feature, Google Now.

We’ll have to wait until WWDC to see if any of these ideas come to fruition. Great work by everyone involved in bringing these concepts and wishes to life.

Google debuts new family of Play icons

Android Blog:

You’ll start to see the new Google Play icons across devices and online in the coming weeks. We hope you’ll continue enjoying the Play family of products—now with a new look.

I really dig the new look. Very consistent, seems like they’ll play well with the design Google’s slowly refined over the past couple of years. I’m especially excited to see that new Play Music icon make its way (hopefully) over to iOS. The current app icon is, to put it lightly, not my favourite.

Google's visual identity

The Rivalry:

We were invited to create a new visual identity for GOOGLE that would adapt to the ever-evolving multi-screen world, without losing the speed and simplicity users love. No small task with over 12 billion searches made monthly and ~200 GOOGLE products to consider. The result is a dynamic system of components beyond the iconic logo.

This is a great case study. I love seeing how an identity of this size appears across a number of surfaces and I can appreciate the work the team put into having a clear, consistent message and vision. The difference between design at Google a handful of years ago and design at Google now really seems to be night and day.

Given how it was covered during the initial reveal, I always assumed that Google had developed the logo in-house. It’s interesting to see not only a company the size of Google taking much of their design work outside of its own walls but also having their Material team work so closely alongside other design firms.

Lenovo moving away from Motorola, becoming Moto

Ryan Whitwam for Android Police:

According to Motorola CEO Rick Osterloh, Lenovo will keep the Motorola name around at an organizational level, but at the consumer level you’ll see phones emblazoned with the Moto “batwing” logo and “Moto by Lenovo.” Phasing out the Motorola brand will mark the end of an era in technology. The Motorola name was on the very first cell phones, including the iconic DynaTAC (the first consumer cell phone) and StarTAC (the first flip phone). Hell, Motorola made the radios that humanity took to the moon on the Apollo missions. “Moto” doesn’t exactly have the same gravitas.

Going with the younger, trendier name makes a ton of sense. The Motorola name has a history, yes but it’s not one that resonates with the current audience of people buying their phones. Going with a simple, clean identity just looks and feels more contemporary than the original.

You could see signs of this in the designs of the store Motorola set up this holiday season. I’m excited to see where they go with it.

iOS 9 adds lowercase keys to the iPhone keyboard

Greg Kumparak for TechCrunch:

Apple Finally Fixes The iPhone Keyboard’s Worst Flaw In iOS 9. It’s the little things in life. Like, you know, being able to tell if your keyboard is currently set to use capital letters or not.

Is it really the worst flaw if 99% of users never even noticed it?

The hidden arc in the design of Mass Effect

Ben Kuchera for Polygon:

Any two images from a Mass Effect game look like they came from not only the same game, but the same world; there is a sort of visual coherence that most games lack, or even worse, that most games simply share with each other instead of coming up with their own.

So how did the artists at BioWare pull that off? As it turns out, the secret lies in large, graceful arcs. Curved lines. It’s something Bioware used to get away from the known designs of the Star Wars series after the company’s last game, and it worked in spectacular fashion.

Great piece on one of the little design tricks the team behind Mass Effect series used to create a distinctive look for the games. It’s so interesting to me that with such a small little detail like adding curves to everything they were able to bring about an aesthetic that felt original, distinct and, most importantly, completely invisible.

It’s something I feel a lot of people who would play through the games and keep an eye on the details would notice but never were quite able to pin down just how often it repeated itself.

Superman and Wonder Woman getting new costumes

Jesse Schedeen for IGN:

A handful of upcoming comic book covers have revealed new costumes for both Superman and Wonder Woman. These costumes will debut in June as part of DC’s major post-Convergence relaunch.

Coming off of the New 52 redesigns as well as the one for Wonder Woman shortly before that, this feels like it’s too much, too soon. I’m not opposed to Wonder Woman rocking pants but the whole outfit just feels busy, similar to a lot of the initial redesigns for characters when the New 52 began.

On the other end of the spectrum, Superman just looks so incredibly… plain. Why take a character, regarded by so many as the definition of a superhero, and make him look so painfully normal?

Tizen vs. Android UI

Ron Amadeo for Ars Technica:

With the release of Tizen, Samsung now has two smartphone interface designs under its belt. The company’s other creation is TouchWiz, the skin that ships with all of its Android phones. But for the most part, Samsung has to color inside of Google’s lines there.

Great look at the UI differences between the stock Android experience, Samsung’s TouchWiz skin (which is essentially just layered on top of Android) and the Tizen OS which currently runs their Z1 phone.

It would be interesting to see Google using something like this to steer more people to a stock experience as, unfortunately, most people assume that TouchWiz is the standard Android experience.